Initially begun as the Man in Black's (Ed Harris) knife from Westworld, over time this project evolved into a grungy/heavily used weapon more suitable for games. Still sharp!
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Modeled in 3ds Max with minor wear/damage sculpting in Zbrush, baking/texturing in Substance Painter, and rendered in Marmoset Toolbag 3. Rock material in 2nd image was created in Substance Designer, while composition/titleblock work for all images was completed in Photoshop.
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Huge thanks to Kevin Dalziel for feedback and critique.