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Winter Lodge - VR Home Environment

I had the incredible fortune to hop onto the Valkyrie team for the last month as they neared completion of the Winter Lodge VR home environment for the Oculus Quest. I created the vista elements, blended the skydome into the foreground and touched most everything else, managing and composing incoming assets within the master scene for publishing to headset. Lighting was baked with Arnold inside of Maya.
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These screenshots show the state of the project when we handed the scene off to Oculus in late 2019. There are minor differences between Valkyrie's work and what was officially published by Oculus for the Quest headset.
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Art Direction: BJ Christian + Andrew Klein
Lighting: Andrew Klein
Skydome: Ryan Blinsky
Environment Art: Ben Bolton + Chase Markham
Concept Art: Emre Aktuna

Full 360 Panorama (click and look around)